This feature is only shown in the feature list to users with edit access.

Adds the ability for 2D canvas, WebGL, and WebGPU to specify a color space and storage format, enabling wide color gamut and high dynamic range content.


Content displayed by 2D canvas, WebGL, and WebGPU is currently limited to the sRGB color space, and 8 bits of precision. This is far less than what is exposed by most displays and many cameras.


Editor's draft

Status in Chromium


No active development (tracking bug)

Consensus & Standardization

After a feature ships in Chrome, the values listed here are not guaranteed to be up to date.

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Last updated on 2021-02-16