How we built it


A new interface that allows canvas rendering contexts (2D and WebGL) to be used in workers. Making canvas rendering contexts available to workers will increase parallelism in web applications, leading to increased performance on multi-core systems.


Working draft or equivalent

Status in Chromium

In development (launch bug)

Consensus & Standardization

  • In development
  • No public signals
  • No public signals
  • Strongly positive


Last updated on 2015-12-04