The Hit-test API is an extension to the WebXR Device API that provides the capability of raycasting into the real world as understood by the underlying XR system. The goal is to provide a simple API that allows apps to place objects in the real world by casting rays that can be evaluated against the underlying platform's understanding of the real world geometry, regardless of how that is implemented (e.g., hit test against detected planes, point clouds, meshes, etc.).
Demo
Documentation
Specification
Status in Chromium
Enabled by default (tracking bug) in:
- Chrome for Android release 81
Consensus & Standardization
After a feature ships in Chrome, the values listed here are not guaranteed to be up to date.
Owners
Intent to Prototype url
Intent to Prototype threadSearch tags
AR, XR, ray, raycasting,Last updated on 2021-03-12
Comments
This feature requires enabling the following items in chrome://flags. #webxr (enabled by default since M79) #webxr-ar-module #webxr-hit-test